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Creating an ocean – Part 1 of 4: Getting Started with BOSS

  Hello and welcome to the Maya Learning Channel. In this line of videos, Ill be indicating to you how to create a beautiful, physically accurate ocean exploiting the Bifrost Ocean Simulation System, or BOSS for short-lived. Before we begin, I’d like to give a quick shout-out to Diego Trazzi, on whose office these seminars are based. To start, I’m just going to make sure that BOSS is loaded up here in the Plugin Manager. There it is. Now, BOSS studies by taking a polygon and deforming […]

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Intro to Maya: Lesson 1 – Basic Skills

Hello and welcome to Maya. To procreate your first object, click one of the seven primitives up here in the Poly Modeling shelf. To get a better view, you can tumble the camera around by accommodating the Alt or Option key and dragging with the left mouse button … pan by Alt+ middledragging or dolly by Alt+ rightdragging. To examine a schedule of objects in your vistum, open the Outliner.You can select objects now … … or in the Viewport. Then you can view its features in […]

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